Who remembers the golden age of licensed games? The days when despite the fact that they were just for marketing strategy, these games were well-developed and proven to be decent or even great games? I think it's safe to assume that this game, even though it's not one that stuck out as well, is a great part of that pile of actual effort.
Although as children, we did not grow accustomed to an Aladdin who jumps on his foes, at least he demonstrates some unique aspects of platforming that you wouldn't find in many other games in this time.
Joining me on this adventure are Fuyomama and Andre The Walrus; two friends of mine from the JusticeFriendsBlog.